Originally posted by joeyfjj:Not really. He/She has not decided if he would do it, but just asking if anyone would help. Better than creating a project thread, than abandoning it.
Of course, Veyron, we will not mind a new route! :D
It's a HE.
Originally posted by joeyfjj:Not really. He/She has not decided if he would do it, but just asking if anyone would help. Better than creating a project thread, than abandoning it.
Of course, Veyron, we will not mind a new route! :D
I have made Clementi, Dover, Buona Vista and Commonwealth tracks and platforms. I need help to build the viaducts. Since i am reletively new to this, can anyone teach me how to insert announcements? Anyone can help? Anyone can volunteer/teach me how to build the viaducts?
Use the .announce function. Please read the openBVE developing documentation.
Originally posted by Veyron16.4:I have made Clementi, Dover, Buona Vista and Commonwealth tracks and platforms. I need help to elevate the tracks and build the viaducts. Since i am reletively new to this, can anyone teach me how to insert announcements? Anyone can help?
I'm sure you can now create a new thread for your project. Yay! NEW ROUTE!!! Anyway you can try getting off the ground, literally by taking a look at my route, or rather our NSL route, or Willis' CGA, or..., and borrowing the objects... =D
Originally posted by joeyfjj:I'm sure you can now create a new thread for your project. Yay! NEW ROUTE!!! Anyway you can try getting off the ground, literally by taking a look at my route, or rather our NSL route, or Willis' CGA, or..., and borrowing the objects... =D
LOL. His CGA with PSDs is the one in need lol. Release the code!
Originally posted by SBS7322B:LOL. His CGA with PSDs is the one in need lol. Release the code!
I think he borrowed the code from *HINT* HK's MTR Island Line [openBVE]!
Originally posted by joeyfjj:I think he borrowed the code from *HINT* HK's MTR Island Line [openBVE]!
Dunno. See his files first.
[Poll] If I were to write a route-building, tutorial, or a quick-reference, would you read/use it?
Originally posted by joeyfjj:[Poll] If I were to write a route-building, tutorial, or a quick-reference, would you read/use it?
Definitely.
I kinda started one replying to Zodurus, but he kinda disappeared... Here's a sample:
Rail Zero
In (open)BVE, the track you drive on is technically one rail, named rail 0 (zero). You can curve and pitch the implicit rail 0, while all other rails are defined relative to rail 0 and follow rail 0 into curves and pitch changes.
Blocks of 25m
In BVE 2/4, tracks are defined in blocks of 25m. In openBVE, tracks are defined in blocks of x m. x is by default 25m, but can be changed, however almost all rail objects are designed for 25m blocks. So let's leave this alone.
All objects except those specified using Track.FreeObj. You must place the following commands at lengths of multiples of the block length (i.e. if the block length is 25m, these commands must be placed at 25m, 50m, 75m, 100, and so on...).
Track._________
Namespaces
All commands consist of 3 parts, in format:
namespace.command,
namespace.command argument;argument,
namespace.command (argument;argument),
and indices are required,
namespace.command(index) argument;argument,
namespace.command(index) (argument;argument),
So in
route.comment This is a test route,
or
route.comment (This is a test route),
Namespace = route
Command = comment
Argument = This is a test route
Commands are case-insensitive.
White spaces before and after all commands are ignored.
If a "With prefix" is given, all subsequent commands that start with a period (.) prefix will be added before the command. For example:
With Route
.Gauge 1435
.Timetable 1157_M
is equivalent to:
Route.Gauge 1435
Route.Timetable 1157_M
PM me when you are done or have any questions. Also note that I am focusing on routes optimised/designed for openBVE and may not work for BVE 2/4.
So boring leh, where's my spam?! =D
On your Facebook wall. =D
*Jump starts the thread again*
*Motor roars*
Originally posted by joeyfjj:*Motor roars*
You aren't a SP1900.
Sorry - I mean the engines roars.
Yay. Let's see whether BVE forums makes it to the first page. =D
Yay! We made it into the first page!
600th post
Originally posted by wenjie639:Yay! We made it into the first page!
YAY! Well done everyone for your support!
Next target, beat Singapore Buses Forums. LOL JK. Perhaps try to reach Singapore Trains.
Congrats! BVE forum is rated at 25th placing!
I think it was 30+ last month. Great job and great improvement!
An imaginary series of announcements...
**Oi! Doors ai close liao hor! SIAM SIAM SIAM SIAM SIAM SIAM SIAM SIAM SIAM SIAM!
*<KIAP!>
* OUCH!!!
* XIA yi ZHAN, ZhuLong EAT!
* See weird thing or people press ECB or call 999 hor!
The BVE crapbox, or even the forum, is very quiet...Where's Jerry's spam?
I bought SPAM! yeah!
$$('ul.tinymce_controls li.text_help').invoke('show') $$('ul.tinymce_controls li.toggle').invoke('hide') $$('ul.tinymce_controls li.emoticons').invoke('hide') } else { $$('ul.tinymce_controls li.text_help').invoke('hide'); $$('ul.tinymce_controls li.emoticons').invoke('show'); tinyMCE.execCommand('mceAddControl', false, 'new_post_body'); } //]]>
Originally posted by joeyfjj:**Oi! Doors ai close liao hor! SIAM SIAM SIAM SIAM SIAM SIAM SIAM SIAM SIAM SIAM!
*<KIAP!>
* OUCH!!!
* XIA yi ZHAN, ZhuLong EAT!
* See weird thing or people press ECB or call 999 hor!
How about
** Next Station, Jurong East Interchange, Passengers who are continuing their journey on the North South Line, please alight at the next station. Yu Lang Dong Zhuan Huan Zhan!
Or
** Next Station, HarbourFront Terminal. Passengers may change to the North East Line, please alight at the station, thank you for travelling with SMRT.